[BUG] Deselect not working in "Select by Normal" node
- 主要语言
- Python
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- 派生
- 112
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描述
**Describe the bug**
Everything is selected even when the deselect option is enabled
When set to face select mode, the correct face seems to be selected, but operation still use all face/vertex
**To Reproduce**
Steps to reproduce the behavior:

**Expected behavior**
When deselect is enabled, it should remove face from selection
**Desktop (please complete the following information):**
- OS: Windows 10
- Blender Version 2.83
- Sorcar Version 3.2.0
**Additional context**
Add any other context about the problem or your proposed solution here.
贡献指南
这个仓库没有索引到贡献指南
调研方向
Look for the 'Select by Normal' node implementation in the Sorcar addon, likely in a nodes or operators directory. The bug is about the deselect option not working; examine the selection logic and how it interacts with Blender's mesh selection API. Test with a simple mesh to verify the fix removes faces as expected.
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- blender
- 领域
- computer-graphics, desktop
- Issue 类型
- 缺陷
- 难度
- 3/5
- 预计耗时
- 1-2 天
- 活跃度
- 停滞
- 描述清晰度
- 基本清楚
- 新手友好度
- 45/100