aachman98 / aachman98/Sorcar

bool modifier convert to subdiv ("Custom Object" node applies all modifiers)

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enhancement scheduled ux
Dominant language
Python
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Description

**Describe the bug**
After intersection with object and plane I get a subdivided mesh as final result

**To Reproduce**
For easy I attached a zip with example

**Expected behavior**
What I expected to happen, is norma mesh intersection

**Screenshots**
![sorc02](https://user-images.githubusercontent.com/11751383/77960036-e55f8900-72d7-11ea-8778-0a23c3bfce27.png)

**Desktop (please complete the following information):**
- OS: [Linux Ubuntu 18.04.04]
- Blender Version [e.g. 2.82a]
- Sorcar Version [e.g. 3.1.6]

**Additional context**
[PT_Boat_Elco_103_Class_Hull_Lines_Plan_3000_Frame_Stations_Corrected_streak.blend.zip](https://github.com/aachman98/Sorcar/files/4405368/PT_Boat_Elco_103_Class_Hull_Lines_Plan_3000_Frame_Stations_Corrected_streak.blend.zip)

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