a-b-street / a-b-street/od2net

More input to edge costs and LTS

未关闭
#34 5 条评论 0 个 reaction 已指派 0 人 在 GitHub 查看
主要语言
Rust
星标
36
派生
9
PR 合并指标
30 天内没有已合并 PR

描述

- [ ] Fully separated cycletracks next to a motorway aren't great. Maybe just project perpendicularly (or buffer and look for overlaps) and check the speed / classification of the parallel road. https://www.openstreetmap.org/way/153773332
- [ ] Separated paths through greenspace can sometimes be nice, but may be uncomfortable at night. https://www.openstreetmap.org/way/933851270
- [ ] Similarly, industrial land use as the surrounding thing may feel uncomfortable. https://www.openstreetmap.org/way/166148979

For all of these, I think we could first just detect this situation about the edge (and surface that info in the UI clearly). Then we can write edge cost and LTS functions that take these things into account, using TBD weightings.

And a further idea: local knowledge (or routing preference) is always going to be helpful. If we have a way in the UI to just annotate a road and edit the LTS / edge cost manually, then that could be super helpful.

贡献指南

这个仓库没有索引到贡献指南

评估

这个 Issue 还没有评估数据。

把新 issue 发到你的邮箱

精选适合新手参与的 GitHub issue 摘要。