Parking should lower speed used on shortcut algorithm
Open
- Dominant language
- Rust
- Stars
- 21
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
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Research direction
The issue title suggests modifying a shortcut algorithm to account for parking, but the body is empty. Look for routing or pathfinding code, likely in a module handling graph traversal or traffic simulation. Start by searching for 'shortcut' and 'speed' in the codebase to understand the current algorithm. Determine how parking data is represented and how it should influence speed calculations.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- backend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100