a-b-street / a-b-street/ltn

Performances became worse?

Open
#345 8 comments 0 reactions 0 assignees View on GitHub
Dominant language
Rust
Stars
21
Forks
7
PR merge metrics
No merged PRs in 30d

Description

I'm working on a very large zone (23km²) and I think the performances became worse (in comparison to 2/3 months ago). Any modification needs a 1 minute update. It's a bit frustrating because I could imagine doing multiple modifications without the need for intermediate visualization. I tried turning off the computing of entrances/exits and switching to edits road coloring (which should not implicate any computation ?) but I doesn't speed up the process.

https://a-b-street.github.io/ltn/?project=b4bb49da-126e-477a-8f94-f976261388b8#13.12/43.60493/3.87743

![Image](https://github.com/user-attachments/assets/34aadefc-d95e-45a9-a910-0df6f8e6858a)

It's not blocking since I could focus on a pre-defined neighborhood but it complicates a bit the workflow for me.

Contributor guide

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Research direction

The issue reports performance degradation for large zones (23km²) with 1-minute updates. Start by profiling the update pipeline in the web app, focusing on map rendering and simulation logic. Examine recent commits from 2-3 months ago to identify changes that could affect performance. Reproduce with the provided project link and measure timings for different operations like road coloring and entrance/exit computations.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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