Re-enabling a plugin that has been previously installed should not re-install alll of its dependencies
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- reverse-engineering
Research direction
The payload names no files or tests. Start by reproducing the Sidekick plugin disable-and-re-enable flow and trace the plugin dependency installation entry point; verify whether already-installed dependencies are requested again. Done means re-enabling the plugin leaves existing dependencies in place while still installing any missing ones.
Written by the indexing model from the issue text.
Description
When I disable and then re-enabled the sidekick plugin, I notice that it re-installs all of its dependencies, which I think is unnecesary
- Dominant language
- C++
- Stars
- 1.3k
- Forks
- 298
- Avg merge
- 5d 5h
- Merged PRs (30d)
- 19
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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