Unity-Technologies / Unity-Technologies/com.unity.netcode.gameobjects
Loading scenes from addressales
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- Dominant language
- C#
- Stars
- 2.3k
- Forks
- 461
- Avg merge
- 3d 16h
- Merged PRs (30d)
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Description
I am developing an online game using Netcode and addressales, but Netcode cannot load scenes from addressales, which will affect my game development to some extent.
For this reason, I searched the current repository and found four items related to this feature in Issues(#423 #2868 #1593 #1952 ). Although a possible solution was demonstrated in #423 , with the Netcode version update, ISceneManagerHandler can no longer be implemented externally. The other three issues did not directly address whether this requirement will be implemented
So I would like to know if this requirement is included in future plans, and if the feature of loading scenarios from addressales can be added in future versions of development, which may affect my current development direction. Thank you!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing related issues #423, #2868, #1593, and #1952, then inspect the current Netcode scene-management and Unity Addressables integration points. The issue names no files or tests; done would require a decided implementation path for loading Addressables scenes and corresponding validation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100