Unity-Technologies / Unity-Technologies/UnityDataTools
Expose TypeTree information for SerializedFile
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- Dominant language
- C#
- Stars
- 821
- Forks
- 71
- Avg merge
- 3h 13m
- Merged PRs (30d)
- 9
Description
Expose typetree information through the new serialized-file command.
The typetrees are in the header of the serialized file and are exposed by the UnityFileSystem API (because we use them to read data for the analyze tool)
Alternative is to expose something through the "dump" command
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the new serialized-file command and the UnityFileSystem API used by the analyze tool, focusing on where serialized-file header typetrees are available. Clarify whether the information belongs in serialized-file or dump, then define the output and verify that the chosen command exposes the typetree data.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- cli
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100