Unity-Technologies / Unity-Technologies/Unity.Mathematics

Add function to multiply a quaternion by a double3

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#90 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C#
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Description

Currently only the float3 function is implemented.
It would be great to have something like this please:

public static double3 mul(quaternion q, double3 v)
{
    double3 t = 2 * cross(q.value.xyz, v);
    return v + q.value.w * t + cross(q.value.xyz, t);
}

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the existing quaternion multiplication function for float3 and inspect the surrounding double3 and quaternion APIs. Add the corresponding double3 overload using the behavior shown in the issue, then run the repository's existing build and tests to verify the new function matches the float3 version.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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