Unity-Technologies / Unity-Technologies/CharacterControllerSamples
Updating to "com.unity.inputsystem": "1.11.2" breaks other input without movement and sphere mesh in platformer scene
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- Dominant language
- C#
- Stars
- 408
- Forks
- 67
- PR merge metrics
- No merged PRs in 30d
Description
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the problem in the CharacterControllerSamples project after updating com.unity.inputsystem to 1.11.2. Check the affected platformer scene for the input behavior and sphere mesh issue; done means the other input works without movement and the sphere mesh is correct.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100