How do I get the scene name?

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp
Domain
game-dev

Research direction

Start by locating the transfer platform and sign in the Addressables sample, then review how its scene assets are represented in the editor. Check the Addressables API and existing scene-related samples for an entry point that identifies a target scene without loading it. Done means the issue's requested scene-file name can be obtained through a clear, reproducible API path; no file or test is named.

Written by the indexing model from the issue text.

Description

There is a sign near my transfer platform. It indicates the target of this transport platform.
If I load the scene, it's easy to get the name. But I don't want to load the scene.
All scene files are filled in the edit window. I should be able to get the file name, but I didn't find the corresponding API.

Dominant language
C#
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Forks
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PR merge metrics
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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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