ENABLE_CACHING and how to disable caching is never explained.
Nobody has claimed this yet.
Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 45/100
- Issue type
- Documentation
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- unity
- Domain
- documentation, game-dev
Research direction
Start by reviewing the release notes and existing documentation references to ENABLE_CACHING, then search the project for that setting and related caching guidance. Document how to disable caching, including any relevant cache-entry cleanup details, so developers can follow the instructions without relying on forum answers.
Written by the indexing model from the issue text.
Description
Disabling caching is essential for development, but is explained nowhere. The release notes mention ENABLE_CACHING, but without explanation. The documentation hints at disabling caching, but without explanation.
I found over 10 questions on Unity forums etc. of users trying to disable caching or deleting entries from the cache. They were all struggling, and none of those questions where answered.
How do you disable caching?
- Dominant language
- C#
- Stars
- 1.5k
- Forks
- 303
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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