TrinityCore / TrinityCore/TrinityCoreCustomChanges
hide unable to teleport destinations
Open
Nobody has claimed this yet.
Branch-3.3.5-tele_npc_3
- Dominant language
- C++
- Stars
- 83
- Forks
- 58
- PR merge metrics
- No merged PRs in 30d
Description
atm telenpc doesn't shows the categories someone cannot reach because level
i think hidding destinations someone cannot reach can help faster use of it.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the telenpc implementation and how it builds teleport destination categories. Check how level eligibility is determined and whether tests or documentation cover the menu. Done means destinations unavailable at the player's level are hidden while reachable destinations remain usable.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100