TrinityCore / TrinityCore/TrinityCoreCustomChanges
equip changer npc
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 83
- Forks
- 58
- PR merge metrics
- No merged PRs in 30d
Description
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked TrinityCore community topic and the repository wiki, since the issue body contains no implementation details. Confirm the intended NPC equipment-changing behavior and affected entry points before defining completion criteria; the issue is done only when that agreed behavior is implemented and verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100