Experiment with surface normal estimation on polygons meshes
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- ios, swift
- Domain
- computer-vision, mobile-dev
Research direction
No file, test, or entry point is named. Start by locating the ARKit World Tracking Configuration setup in the iOS application and determine how polygon meshes are represented there. The work is complete when surface normal estimation is experimentally available for those meshes, with the expected behavior and validation documented.
Written by the indexing model from the issue text.
Description
These can be made available using ARKit World Tracking Configuration.
- Dominant language
- Swift
- Stars
- 7
- Forks
- 0
- Avg merge
- 17h 31m
- Merged PRs (30d)
- 4
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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