Samle App: Dynamic resolution causes driver timeout when opening shader selector

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
25/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp

Research direction

Start by reproducing the issue in the Sample App: enable dynamic resolution, then open the shader selection. Compare behavior with dynamic resolution disabled and inspect the interaction between those two entry points. Done means opening the shader selector no longer causes a driver timeout on the reported Windows, .NET, and AMD GPU setup.

Written by the indexing model from the issue text.

Description

bug :bug: needs author feedback :memo:
Reproduction Steps

Open the app
Enable (if not already) dynamic resolution
Open the shader selection

Expected Behavior

Shouldn't cause driver timeout

Actual Behavior

Causes driver timeout

System info

This section should contain useful info such as:

  • ComputeSharp version from store v2.1.0.0
  • Operating system version: Windows 10 Pro Version 10.0.19045 Build 19045
  • CPU: Intel 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz, 2592 MHz, 6 Cores, 12 logic processors
  • GPU: AMD Radeon RX 6600 - Primary/Discrete VRAM - 8176 MB
  • .NET 8.0.204
Dominant language
C#
Stars
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Forks
148
Avg merge
4h 32m
Merged PRs (30d)
3

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Open the contributing guide

First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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