Rust-GPU / Rust-GPU/rust-gpu

[Migrated] spirv-std/`Image!` should expose `AccessQualifier`.

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Rust
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Description

Issue automatically imported from old repo: https://github.com/EmbarkStudios/rust-gpu/issues/1097
Old labels: t: enhancement
Originally creatd by FishArmy100 on 2023-11-11T19:28:09Z 👍: 1


I think it would be beneficial to expose the AccessQualifier in the Image! macro, as at least for wgpu, ReadWrite and ReadOnly storage textures are only supported on native platforms. So, it would be benificial for Images allow for WriteOnly.

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Research direction

Locate the spirv-std Image! macro and the existing AccessQualifier definition or uses. Determine how the macro currently represents image access, then verify that it can expose WriteOnly without changing existing qualifiers or supported cases.

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Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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