Rust-GPU / Rust-GPU/rust-gpu

[Migrated] Add raytracing documentation and examples

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Dominant language
Rust
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Forks
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Description

Issue automatically imported from old repo: https://github.com/EmbarkStudios/rust-gpu/issues/975
Old labels: a: documentation,a: examples
Originally creatd by oisyn on 2022-12-21T13:35:39Z 👍: 1 👀: 1


We support raytracing in shaders, but it appears we neither have proper documentation, nor a nice example in our codebase. We should add both.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are identified. Review the repository's existing shader documentation and examples first, then define where raytracing guidance and a representative example belong; done means both are added and explain the supported raytracing workflow.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics, documentation
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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