[Migrated] Add raytracing documentation and examples
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- Dominant language
- Rust
- Stars
- 3.4k
- Forks
- 125
- PR merge metrics
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Description
Issue automatically imported from old repo: https://github.com/EmbarkStudios/rust-gpu/issues/975
Old labels: a: documentation,a: examples
Originally creatd by oisyn on 2022-12-21T13:35:39Z 👍: 1 👀: 1
We support raytracing in shaders, but it appears we neither have proper documentation, nor a nice example in our codebase. We should add both.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are identified. Review the repository's existing shader documentation and examples first, then define where raytracing guidance and a representative example belong; done means both are added and explain the supported raytracing workflow.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics, documentation
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100