Ravbug / Ravbug/UnityHubNative
Prevent the bloated official UnityHub from launching automatically?
Open
enhancement
help wanted
- Dominant language
- C++
- Stars
- 553
- Forks
- 34
- PR merge metrics
- No merged PRs in 30d
Description
I suspect this may be something that can't be controlled, but I find that what happens is:
* I launch UnityHubNative on Mac and it's deliciously fast. I tell it to open my project.
* My project launches correctly in Unity, hooray!
* But then the official UnityHub opens automatically too 😫
I guess this is something on the Unity side, I don't suppose there is anything we can do to prevent it? (I guess I could just delete it! But I'd like to keep it around just in case...)
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