Ray tracing and multi-gpu/ doman
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 30/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- computer-graphics, hpc
Research direction
Start by locating the code paths that disable ray-traced free-surface visualization when multiple domains are used. Read the surrounding multi-GPU and visualization logic to identify the technical limitation. Done means documenting the reason and defining whether multi-domain ray tracing can be supported; no specific files or tests are named.
Written by the indexing model from the issue text.
Description
I noticed that there are various bits in the code that disable the raytraced free surface visualization when multiple domains are in use.
What is the technical reason for this limitation? Also mild feature request.
- Dominant language
- C++
- Stars
- 5.3k
- Forks
- 472
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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