PointCloudLibrary / PointCloudLibrary/pcl
how can use gp3 create mesh faster?
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- C++
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Description
I try to use gp3 to create a mesh form my slam pcd file,there are almost five million pointcloud,i use some filter to reduce my pointcloud,finally it have four million leave,but gp3 use time so long,near 19 min.So i want to know how to use gp3 to be faster?Here is my result.
Actually,there are some hole in my mesh file,i also want to know what paramter can change the problem.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the GP3 mesh-generation entry point and its documented parameters, using the reported four-million-point SLAM PCD input as the reproduction case. Compare the supplied mesh images with the chosen filtering and GP3 settings, and identify which parameter changes affect runtime and holes. Done means a documented, reproducible improvement or a confirmed explanation of the remaining gaps.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-vision
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100