PointCloudLibrary / PointCloudLibrary/pcl
[surface] Poisson surface reconstruction bug in Octree< Real >::UpdateWeightContribution
Open
Nobody has claimed this yet.
kind: bug
module: surface
status: triage
- Dominant language
- C++
- Stars
- 11.1k
- Forks
- 4.7k
- Avg merge
- 4d 10h
- Merged PRs (30d)
- 6
Description
In the changelist of the original authors' website, they stated that there was a bug in sample contribution scaling, but it is still kept in PCL.
The fixed version(v7.0):
template< class Real >
int Octree< Real >::UpdateWeightContribution( std::vector< Real >& kernelDensityWeights , TreeOctNode* node , const Point3D<Real>& position , typename TreeOctNode::NeighborKey3& neighborKey , Real weight )
{
typename TreeOctNode::Neighbors3& neighbors = neighborKey.setNeighbors( node );
if( (int)kernelDensityWeights.size()<TreeNodeData::NodeCount ) kernelDensityWeights.resize( TreeNodeData::NodeCount , 0 );
double x , dxdy , dx[DIMENSION][3] , width;
Point3D< Real > center;
Real w;
node->centerAndWidth( center , w );
width = w;
for( int i=0 ; i<DIMENSION ; i++ )
{
x = ( center[i] - position[i] - width ) / width;
dx[i][0] = 1.125 + 1.500*x + 0.500*x*x;
dx[i][1] = -0.25 - 2.*x - x*x;
dx[i][2] = 1. - dx[i][1] - dx[i][0];
}
// Suppose that the samples are uniformly placed along the middle of the three slices.
// Then splatting the points we get coefficients:
// 0.125 / 0.75 / 0.125 across the three slices.
// Sampling at the center slice we get:
// 0.125^2 + 0.75^2 + 0.125^2 = 19/32
const double SAMPLE_SCALE = 1. / ( 0.125 * 0.125 + 0.75 * 0.75 + 0.125 * 0.125 );
weight *= (Real)SAMPLE_SCALE;
for( int i=0 ; i<3 ; i++ ) for( int j=0 ; j<3 ; j++ )
{
dxdy = dx[0][i] * dx[1][j] * weight;
TreeOctNode** _neighbors = neighbors.neighbors[i][j];
for( int k=0 ; k<3 ; k++ ) if( _neighbors[k] ) kernelDensityWeights[ _neighbors[k]->nodeData.nodeIndex ] += Real( dxdy * dx[2][k] );
}
return 0;
}
The PCL version:
template<int Degree>
int Octree<Degree>::NonLinearUpdateWeightContribution( TreeOctNode* node , const Point3D<Real>& position , Real weight )
{
TreeOctNode::Neighbors3& neighbors = neighborKey.setNeighbors( node );
double x,dxdy,dx[DIMENSION][3];
double width;
Point3D<Real> center;
Real w;
node->centerAndWidth( center , w );
width=w;
const double SAMPLE_SCALE = 1. / ( 0.125 * 0.125 + 0.75 * 0.75 + 0.125 * 0.125 );
for( int i=0 ; i<DIMENSION ; i++ )
{
x = ( center[i] - position[i] - width ) / width;
dx[i][0] = 1.125 + 1.500*x + 0.500*x*x;
x = ( center[i] - position[i] ) / width;
dx[i][1] = 0.750 - x*x;
dx[i][2] = 1. - dx[i][1] - dx[i][0];
// Note that we are splatting along a co-dimension one manifold, so uniform point samples
// do not generate a unit sample weight.
dx[i][0] *= SAMPLE_SCALE;
}
for( int i=0 ; i<3 ; i++ ) for( int j=0 ; j<3 ; j++ )
{
dxdy = dx[0][i] * dx[1][j] * weight;
for( int k=0 ; k<3 ; k++ ) if( neighbors.neighbors[i][j][k] )
neighbors.neighbors[i][j][k]->nodeData.centerWeightContribution += Real( dxdy * dx[2][k] );
}
return 0;
}
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Locate Octree::NonLinearUpdateWeightContribution in PCL's surface reconstruction code and compare its sample-scaling logic with the supplied PoissonRecon v7.0 implementation. The work is done when the PCL implementation applies the corrected scaling consistently and surface reconstruction behavior is preserved.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-vision
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 48/100