PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Introduce an Ailment Threshold / Cruelty Effect table just like Shock / Chill etc
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- Dominant language
- Lua
- Stars
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- 1d 12h
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Description
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
No
Describe the solution you'd like
Hello, in the Calcs tab, for Non-Damaging Ailments, if you hover over Shock Effect Mod for example, you will be presented with a table that shows different ailment thresholds and how much shoch % you have in each situation.
It would be nice to have the same for Cruelty buff. It's the same thing in principle, it gives more damage based on the % of monster's ailment threshold a hit does.
Describe alternatives you've considered
No response
Additional context
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start in the Calcs tab by finding the existing Shock Effect Mod tooltip and its ailment-threshold table, then trace how the displayed values are calculated. Add an equivalent view for the Cruelty buff using its ailment-threshold damage relationship, and verify that the table appears with appropriate values when hovering over Cruelty.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 64/100