PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Temporal chains curse duration
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- Dominant language
- Lua
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
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- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Temporal Chains 1/0
Hextouch 1/0
Less Duration 21/20
Swift affliction 1/0
With old numbers from hextouch lv1 (50% reduced duration), the calculated duration modifier is 0.15, which should result in 0.75s curse duration
https://www.poewiki.net/wiki/Temporal_Chains
Other effects on Cursed enemies expire 25% slower
Slower expiration rate of effects: Temporal Chains causes duration effects to expire more slowly, including debuffs and Brands, but not the duration of the curse itself.
So temporal chains curse effect duration is not affected by the curse itelf
What is the value from the calculation in Path of Building?
In PoB, the calculation does not respect the behaviour of Temporal Chains in terms of curse duration, instead it applies the debuff expires slower multiplier which results in a skill duration of 0.924s instead of the correct 0.75s
How to reproduce the issue
No response
PoB for PoE1 build code
https://pobb.in/n0CbDOHUBhM0
Screenshots
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Load the linked PoB build code and compare the in-game duration values with Path of Building's calculation for Temporal Chains, Hextouch, Less Duration, and Swift Affliction. Trace the Temporal Chains duration calculation and verify that the curse's own duration is excluded from the slower-expiration modifier. Done means the calculated duration matches the reported 0.75s result.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100