PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Skill count is cut/offscreen on regular 1920x1080 screen resolution

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bug
Dominant language
Lua
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Avg merge
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?

Windows

How is Path of Building expected to behave?

The text overflow should be handled by line wrapping

How does Path of Building behave?

Using v2.54.0 the label of skills in the DPS calculation can go offscreen when using gems with long names, such as Frostblink of Wintry Blast.

Here is a screenshot hightlighting this display bug where the 5x multiplier cannot be read:
Image

How to reproduce the issue
  1. In the skills menu, add a group with Frostblink of Wintry Blast
  2. Set the count to 2 or higher

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue in the skills menu on Windows at 1920x1080 with Frostblink of Wintry Blast and a count of 2 or higher. Find the UI entry point that renders the DPS calculation skill label; done means long names wrap without going offscreen and the multiplier remains readable.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
desktop
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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