PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Chainbreaker + Hateforge rage calculations are incorrect.

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bug: calculation
Dominant language
Lua
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
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  • I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?

Linux - Wine

What is the value from the calculation in-game?

Chain breaker adds 3 flat rage cost to every skill, including Vaal-skills.
This added 3 flat rage cost scales with the cost multipliers provided by support gems, while the cost of the Vaal skills does not.

What is the value from the calculation in Path of Building?

In PoB, the rage cost for a skill when using Hateforge is set at the base soul cost of the skill, even when Chainbreaker is being used, and the scaling contribution of Chainbreaker is negated.

How to reproduce the issue
  1. Equip Hateforge and allocate Chainbreaker via lethal pride.
  2. Use any Vaal skill.
Character build code
https://pobb.in/qA1__RES1iP1
Screenshots

image

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the discrepancy using the linked Path of Building build code with Hateforge and Chainbreaker, then compare the in-game rage cost with Path of Building's calculation for a Vaal skill. Done means Chainbreaker’s added rage cost and its support-gem scaling are reflected without incorrectly replacing the Vaal skill’s base soul cost.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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