PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
[Linux] Crash when launch app
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Beschreibung
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Screenshots of crash/graphical issue, version and options menu
Hello,
I am linux user and I ran POB in the debian linux arch with wine.
When I update the POB to 3+24 and download the latests release I got this error
wine Path\ of\ Building.exe
SimpleGraphic v2.0 x64 Release, built Mar 23 2024
Executing SimpleGraphic/SimpleGraphic.cfg
Warning: config file not found
Executing SimpleGraphic/SimpleGraphicAuto.cfg
Warning: config file not found
Executing Z:\home\lucas\arquivos\softwares\Path of Building Community\Launch.cfg
Warning: config file not found
--- UI Init ---
Script: Z:\home\lucas\arquivos\softwares\Path of Building Community\Launch.lua
Script working directory: Z:\home\lucas\arquivos\softwares\Path of Building Community
Initialising Lua...
Running script...
Please wait while we complete installation...
0108:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0108:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
Checking for update...
No update available.
--- Render Init ---
GL_MAX_TEXTURE_SIZE: 16384
Loading OpenGL extensions...
using GL_EXT_texture_compression_s3tc
using GL_EXT_debug_marker
0138:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0138:err:d3dcompiler:D3DCompile2 Shader log:
0138:err:d3dcompiler:D3DCompile2 C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
0138:err:d3dcompiler:D3DCompile2
0140:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0140:err:d3dcompiler:D3DCompile2 Shader log:
0140:err:d3dcompiler:D3DCompile2 C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
0140:err:d3dcompiler:D3DCompile2
0138:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0138:err:d3dcompiler:D3DCompile2 Shader log:
0138:err:d3dcompiler:D3DCompile2 C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
0138:err:d3dcompiler:D3DCompile2
0140:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0140:err:d3dcompiler:D3DCompile2 Shader log:
0140:err:d3dcompiler:D3DCompile2 C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
0140:err:d3dcompiler:D3DCompile2
0138:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0138:err:d3dcompiler:D3DCompile2 Shader log:
0138:err:d3dcompiler:D3DCompile2 C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
0138:err:d3dcompiler:D3DCompile2
0140:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0140:err:d3dcompiler:D3DCompile2 Shader log:
0140:err:d3dcompiler:D3DCompile2 C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
0140:err:d3dcompiler:D3DCompile2
--- ERROR ---
Failed to link program:
C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
Warning: D3D shader compilation failed with default flags. (vs_5_0)
Retrying with skip validation
C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
Warning: D3D shader compilation failed with skip validation flags. (vs_5_0)
Retrying with skip optimization
C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
Warning: D3D shader compilation failed with skip optimization flags. (vs_5_0)
C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
Warning: D3D shader compilation failed with default flags. (ps_5_0)
Retrying with skip validation
C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
Warning: D3D shader compilation failed with skip validation flags. (ps_5_0)
Retrying with skip optimization
C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
Warning: D3D shader compilation failed with skip optimization flags. (ps_5_0)
Failed to create D3D Shaders
Did you know how to solve it?
What are your system specifications and configuration?
Linux
How to reproduce the issue
Linux, wine
Character build code
not applied
Beitragsleitfaden
Erste Schritte
- Lies das ganze Issue und danach den Beitragsleitfaden des Projekts.
- Schreib ins Issue, dass du es übernimmst — das erspart doppelte Arbeit.
- Forke das Repository und arbeite in einem Branch.
- Öffne einen Pull Request, der die Issue-Nummer nennt.
Rechercherichtung
Reproduziere den Startfehler mit Path of Building.exe unter Wine und untersuche den Startpfad in Launch.lua zusammen mit den im Bericht angezeigten SimpleGraphic-Shaderfehlern. Ermittle, ob der Fehler bei der D3D-Shaderkompilierung im Projekt bearbeitbar ist; abgeschlossen bedeutet, dass die Anwendung in der betroffenen Linux/Wine-Konfiguration erfolgreich startet oder das Problem auf ein externes Kompatibilitätsproblem eingegrenzt ist.
Vom Indexierungsmodell aus dem Issue-Text verfasst.
Bewertung
- Tech-Stack
- linux, lua
- Bereich
- computer-graphics, desktop, operating-systems
- Issue-Typ
- Bug
- Schwierigkeit
- 4/5
- Geschätzter Aufwand
- 3-5 Tage
- Aktivitätsstatus
- Veraltet
- Klarheit
- Muss geklärt werden
- Anfängerfreundlichkeit
- 25/100