PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

[Linux] Crash when launch app

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bug crash
Dominant language
Lua
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Description

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  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
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  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
Screenshots of crash/graphical issue, version and options menu

Hello,

I am linux user and I ran POB in the debian linux arch with wine.

When I update the POB to 3+24 and download the latests release I got this error

wine Path\ of\ Building.exe 
SimpleGraphic v2.0 x64 Release, built Mar 23 2024

Executing SimpleGraphic/SimpleGraphic.cfg
Warning: config file not found
Executing SimpleGraphic/SimpleGraphicAuto.cfg
Warning: config file not found
Executing Z:\home\lucas\arquivos\softwares\Path of Building Community\Launch.cfg
Warning: config file not found

--- UI Init ---
Script: Z:\home\lucas\arquivos\softwares\Path of Building Community\Launch.lua
Script working directory: Z:\home\lucas\arquivos\softwares\Path of Building Community
Initialising Lua...
Running script...
Please wait while we complete installation...

0108:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0108:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
Checking for update...
No update available.

--- Render Init ---
GL_MAX_TEXTURE_SIZE: 16384
Loading OpenGL extensions...
using GL_EXT_texture_compression_s3tc
using GL_EXT_debug_marker
0138:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0138:err:d3dcompiler:D3DCompile2 Shader log:
0138:err:d3dcompiler:D3DCompile2     C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
0138:err:d3dcompiler:D3DCompile2 
0140:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0140:err:d3dcompiler:D3DCompile2 Shader log:
0140:err:d3dcompiler:D3DCompile2     C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
0140:err:d3dcompiler:D3DCompile2 
0138:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0138:err:d3dcompiler:D3DCompile2 Shader log:
0138:err:d3dcompiler:D3DCompile2     C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
0138:err:d3dcompiler:D3DCompile2 
0140:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0140:err:d3dcompiler:D3DCompile2 Shader log:
0140:err:d3dcompiler:D3DCompile2     C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
0140:err:d3dcompiler:D3DCompile2 
0138:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0138:err:d3dcompiler:D3DCompile2 Shader log:
0138:err:d3dcompiler:D3DCompile2     C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','
0138:err:d3dcompiler:D3DCompile2 
0140:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0140:err:d3dcompiler:D3DCompile2 Shader log:
0140:err:d3dcompiler:D3DCompile2     C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','
0140:err:d3dcompiler:D3DCompile2 

--- ERROR ---
Failed to link program:
C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','

Warning: D3D shader compilation failed with default flags. (vs_5_0)
 Retrying with skip validation
C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','

Warning: D3D shader compilation failed with skip validation flags. (vs_5_0)
 Retrying with skip optimization
C:\fakepath:52:35: E5000: syntax error, unexpected '(', expecting ';' or ','

Warning: D3D shader compilation failed with skip optimization flags. (vs_5_0)

C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','

Warning: D3D shader compilation failed with default flags. (ps_5_0)
 Retrying with skip validation
C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','

Warning: D3D shader compilation failed with skip validation flags. (ps_5_0)
 Retrying with skip optimization
C:\fakepath:48:53: E5000: syntax error, unexpected '(', expecting ';' or ','

Warning: D3D shader compilation failed with skip optimization flags. (ps_5_0)

Failed to create D3D Shaders

Did you know how to solve it?

What are your system specifications and configuration?

Linux

How to reproduce the issue

Linux, wine

Character build code
not applied

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the launch failure using Path of Building.exe under Wine and inspect the startup path in Launch.lua alongside the SimpleGraphic shader errors shown in the report. Determine whether the D3D shader compilation failure is actionable in the project; done means the application launches successfully in the affected Linux/Wine configuration or the issue is narrowed to an external compatibility problem.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux, lua
Domain
computer-graphics, desktop, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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