PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Far Shot proj travel UI bug

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bug: behaviour
Dominant language
Lua
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
  • I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What is the behaviour in-game?

N/A, the issue is tied to the PoB UI.

What is the behaviour in Path of Building?

Projectile Travel Distance is sometimes not treated as a relevant stat for a build utilising the Far Shot keyword - as in, the option in configuration is not shown, despite contributing to damage. I've had mixed results trying to get this bug consistently, it seems to only appear when importing a build, and a build I make manually (and add a beltimber blade to) gets the popup config fine.

How to reproduce the issue

Add an item giving the Far Shot passive.

Config - Projectile Travel Distance not

Character build code
https://pobb.in/BEdB7P5GZ-5p
Screenshots

image

image

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source file or test; begin by reproducing the behavior with the linked pobb.in build, comparing an imported build with a manually created build after adding a Far Shot item. Done means the Projectile Travel Distance configuration option appears consistently when Far Shot contributes to damage.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
desktop, frontend
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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