PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
A feature to show nodes to increase Effective Trigger Rate for CoC builds
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- Lua
- Stars
- 5.4k
- Forks
- 2.4k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 26
Description
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
Is your feature request related to a problem?
No
Describe the solution you'd like
would like a way to search for nodes to increase effective trigger rate ( whether through the search function or the show node power )
Describe alternatives you've considered
N/A
Additional context
N/A
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by examining the existing search function and the “show node power” feature mentioned in the issue, then trace how nodes and effective trigger rate are represented. Define how qualifying nodes should be found and displayed, and verify that the chosen interface identifies nodes that increase effective trigger rate.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100