PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Point based power report calculations

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#6,074 4 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
Lua
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Forks
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Avg merge
1d 12h
Merged PRs (30d)
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Description

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Is your feature request related to a problem?

when using the power report it can sometimes take a while(sometimes 2-3 minutes) while it looks at every single node.

Describe the solution you'd like

when using the power report it should only calculate the nodes that are either anointable or within reach from any active node for the remaining amount of skill points you have available. (option to toggle between default(as it is now) or the point/distance based calculations would allow people to choose how they wish to view the power report)

could also add a 3rd option to tell it to only calculate x distance from active nodes so even if the user only has 5 points left they could tell it to calculate as though they had 10 points left.

Describe alternatives you've considered

No response

Additional context

the system already knows how far each node is from an active node so hopefully it wouldn't be to difficult to add flag to the nodes to tell it to calculate nodes that are only "remaining skill points" away from an active node.
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Research direction

No file, test, or entry point is named. Start by locating the power report calculation and the existing node-distance logic, then determine how remaining skill points and anointable nodes are represented. Done means the report can apply the requested point- or distance-based filtering, with a clear choice between the proposed calculation modes.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev, performance
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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