PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Low Framerate in POB
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Descrizione
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?
Windows 10 x64 latest, 21h2
Drivers latest
CPU: Xeon 2670v3
GPU: AMD RX 570
RAM: 16GB DDR4 2133mhz
When launched in any mode (with compatibility and / or with full screen optimization disabled), pob shows through rivatuner 20-25 fps, but its only affects only Tree tab. Its very uncomfortable. In Skills, configs /etc i have at least 60 fps. The bug appears in both of POBS (fork too)
This problem appeared after I moved from nvidia 460 gtx to r9 270x. After that, I completely updated the configuration for xeon and rx 570, but nothing has changed.
Full package vcc++ 05-21 x86 and x64, net framework 2.0, 3.0, 3.5, 4.0 have been installed. Directx 9-12 too.
I don’t know what to do anymore, it would seem that I tried everything that could at least somehow influence. My friend has an almost similar setup (2640v3 + rx 470) and everything is fine with him in this regard, we have the same windows. Tell me where to dig :(
(build paste just null build)
What is the actual behaviour/value?
Low Framerate in POB at high pc
How to reproduce the issue
Launch POB -> enjoy 20 fps
Build code
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Screenshots



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Come iniziare
- Leggi tutta la issue e poi la guida ai contributi del progetto.
- Commenta sulla issue per dire che te ne occupi tu — evita che due persone facciano lo stesso lavoro.
- Fai un fork del repository e lavora su un branch.
- Apri una pull request che faccia riferimento al numero della issue.
Direzione di ricerca
Inizia avviando POB e confrontando la scheda Tree con Skills e Configs, dove il report indica che la framerate è normale. Riproduci il comportamento a 20–25 FPS sull’hardware Windows e AMD elencato, usando come contesto il codice di build e gli screenshot forniti. Il lavoro è completato quando la scheda Tree non mostra più la framerate bassa segnalata nelle stesse condizioni.
Scritto dal modello di indicizzazione a partire dal testo della issue.
Valutazione
- Stack tecnologico
- lua
- Ambito
- desktop-dev, performance
- Tipo di issue
- Bug
- Difficoltà
- 4/5
- Tempo stimato
- 3-5 giorni
- Stato di attività
- Ferma
- Chiarezza
- Da chiarire
- Idoneità per principianti
- 25/100