PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Tempest Shield w/ Arrogance reserves life in game but mana in POB
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Nobody has claimed this yet.
bug
- Dominant language
- Lua
- Stars
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- Forks
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- 1d 12h
- Merged PRs (30d)
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?
Tempest Shield should reserve life when linked to Arrogance (as it does in game).
What is the actual behaviour/value?
Tempest Shield reserves mana when linked to Arrogance in POB.
How to reproduce the issue
- Create a new character.
- Go to the Skills tab.
- Add a new Socket Group.
- Add both Arrogance and Tempest Shield to the socket group.
- Note that mana is reserved and not life on the left-hand side of the screen.
Build code
https://pastebin.com/ha5cMunK
Screenshots
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue in the Skills tab using a socket group containing Arrogance and Tempest Shield, then trace the linked-skill reservation calculation. Done means the planner reserves life rather than mana, matching the in-game behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100