PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Scorching Ray Totem DPS not stacking
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- Dominant language
- Lua
- Stars
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- 1d 12h
- Merged PRs (30d)
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?
When I have Scorching Ray linked to Spell Totem Support, and select include in full dps, and increase the count of totems, I expect the DPS to be multiplied by the count total (as Scorching Ray totems dps stacks in game).
What is the actual behaviour/value?
When I have Scorching Ray linked to Spell Totem Support, and select include in full dps, and increase the count of totems, the Full DoT DPS does not get multiplied by the number of totems.
How to reproduce the issue
No response
Build code
https://pastebin.com/88m2gfRc
Screenshots
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Load the supplied Path of Building build code and reproduce the Scorching Ray linked to Spell Totem Support with Include in Full DPS enabled. Trace the Full DoT DPS calculation while increasing the totem count, and consider the issue complete when the displayed value reflects the in-game stacking behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100