NativeScript / NativeScript/nativescript-cli
LiveSync related commands build applications for not needed architectures
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- JavaScript
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Descripción
Environment
Provide version numbers for the following components (information can be retrieved by running tns info in your project folder or by inspecting the package.json of the project):
- CLI: 5.1.1
- Cross-platform modules: Not applicable
- Android Runtime: Not applicable
- iOS Runtime: Not applicable
- Plugin(s): Not applicable
Describe the bug
During liveSync related commands, like tns run, tns debug, tns test, CLI may build the application as it have to install it on devices. However, CLI does not use the architectures of the devices/emulators that will be used and builds for the default ones. This means that in most cases the build result (.ipa, .app) is larger than required and the build is much slower as it is done for multiple architectures.
To Reproduce
$ tns create myApp --js$ cd myApp- Start iOS 9.x or 10.x Simulator
- Run
tns run ios --log trace - Check the logs - you'll see both
i386andx86_64architectures. Similarly when you build for iOS Device, in the log you'll seearmv7andarm64.
Expected behavior
To build the app only for the required architectures that will be used during this command.
Additional context
For iOS builds, in case you set IPHONEOS_DEPLOYMENT_TARGET = 11.0 in <path to App_Resources>/iOS/build.xcconfig, Xcode will build only for 64 bits (i.e. arm64 or x86_64).
Similar thing will happen in case we pass ONLY_ACTIVE_ARCH=YES, so Xcode will automatically detect running simulators/attached devices.
NOTE: By default our project template for Xcode has deployment target set to 9, so in case it is not set in build.xcconfig and ONLY_ACTIVE_ARCH is set to NO, Xcode will build the application for all supported architectures.
Guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Línea de trabajo
Comienza con las rutas de comandos de tns run, tns debug y tns test relacionadas con liveSync e inspecciona cómo las compilaciones de iOS consumen App_Resources/iOS/build.xcconfig. Reproduce el problema con un Simulator de iOS 9.x o 10.x usando tns run ios --log trace y, después, compara las arquitecturas seleccionadas con el Simulator o dispositivo en uso. Se considera terminado cuando solo se compilan las arquitecturas necesarias sin romper el comportamiento documentado del deployment target.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- ios, javascript
- Área
- build-system, cli, mobile
- Tipo de issue
- Error
- Dificultad
- 4/5
- Tiempo estimado
- 3-5 días
- Estado de actividad
- Estancado
- Claridad
- Bastante claro
- Aptitud para principiantes
- 35/100