NVIDIAGameWorks / NVIDIAGameWorks/kaolin

EXPERIMENTAL is not documented, behavior is not tested neither.

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@tovacinni is already working on this.

Since Jan 18, 2022.

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Description

I've noticed the EXPERIMENTAL environment variable to be used here: https://github.com/NVIDIAGameWorks/kaolin/blob/master/kaolin/csrc/render/spc/raytrace_cuda.cu#L22-L26

However this environment variable is not documented anywhere, also this is not tested since it would require to re-build Kaolin with / without the environment variable. We should probably change that.

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