NVIDIAGameWorks / NVIDIAGameWorks/kaolin
Latest SDF implementation on the GPU
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- Python
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Description
Hi!
Thanks for the amazing library. I was wondering what is the latest SDF implementation on the GPU from Kaolin. Is it the kaolin.ops.mesh.check_sign function on the v0.9.0 release?
Thanks
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the documentation and implementation for kaolin.ops.mesh.check_sign and the v0.9.0 release information. Confirm whether it is the latest GPU SDF implementation, then update the relevant documentation or issue response with the current entry point and version.
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Assessment
- Tech stack
- python, pytorch
- Domain
- computer-graphics, machine-learning
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100