NVMath.Net for C# first revision
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Nobody has claimed this yet.
- Dominant language
- Cython
- Stars
- 601
- Forks
- 46
- PR merge metrics
- No merged PRs in 30d
Description
I just released the first version NVMath.Net. It is based on how the nvmath-python API is organized. Most of the host based features are implemented, however distributed GPU processing is not supported yet.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked NVMath.Net repository and comparing its API organization with nvmath-python. The issue does not identify a file, test, or concrete requested change; scope and done criteria would need clarification, especially for distributed GPU processing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, python
- Domain
- distributed-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100