NVIDIA / NVIDIA/IsaacTeleop

Head lock mode is not visible in camera_viz

Open
#952 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Python
Stars
385
Forks
88
Avg merge
3d 23h
Merged PRs (30d)
82

Description

Describe the bug
When a display's placement mode is set to head in camera_viz, the display is not visible.

To reproduce
Steps to reproduce the behavior:

  1. Run camera_viz with any configuration that uses the head placement mode (eg. config/synthetic_xr_3up.yaml)
  2. Start teleop session
  3. Notice that the head tracking display is not visible

Expected behavior
The head tracking display should be visible and positioned at a constant and relative position and orientation to the headset at the all times.

Observed behavior
The head tracking display is not visible.

Platforms

  • Isaac Teleop Version: 1.5.x
  • OS: Ubuntu 24.04, ARM64 (Jetson Thor)
  • XR Device: Pico 4 Ultra

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with camera_viz and reproduce the issue using config/synthetic_xr_3up.yaml during a teleop session. Trace how the head placement mode is handled and compare it with visible placement modes. Done means the head tracking display is visible and remains at a constant relative position and orientation to the headset.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
ar-vr-xr
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
55/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.