How to test a controller plugin for teleop
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- Dominant language
- Python
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- 385
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Description
I am trying to write a plugin and other supporting classes for Foottroller, www.foottroller.com, to make it work in Isaac lab 3.0.0 beta-2. The plugin will read Foottroller inputs as gamepad inputs and feed them to teleop for retargeting and achieving control functions.
Q1:
It seems that the plugin itself cannot run by itself. It needs to detect cloudXR.
What is the minimum setup, e.g., a testing teleop session, to run it and verify that a plugin and everything work?
Q2:
Will a controller plugin run automatically during a teleop session that uses it, or it needs to be started manually?
Thanks!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the controller-plugin entry point and the teleop session setup, with particular attention to the CloudXR dependency mentioned in the issue. Document the minimum session needed to exercise a plugin and clearly state whether plugins start automatically or require manual launch; no specific files or tests are named in the report.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- testing-qa
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100