MachMX / MachMX/Advanced-Laydown-System

Add a better offset setup for VR

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Description

Make it so there is negative/positive values, less extreme offset. find a way so dynamically changes to 0.0 - 0.5 negative offset/ 0.5-1.0 positive on VR and on Desktop it behaves from 0.0-1.0 in positive offset.

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Research direction

No files or tests are named. Start by locating the existing offset handling in the Animator-based laydown system and compare its VR and Desktop paths. Done means VR supports dynamically changing negative and positive ranges as described, while Desktop retains a positive 0.0–1.0 range.

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Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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