MSRevive / MSRevive/MSCScripts
Ice Staff slide disables temporarily
Nobody has claimed this yet.
- Dominant language
- AngelScript
- Stars
- 4
- Forks
- 12
- Avg merge
- 14h 8m
- Merged PRs (30d)
- 5
Description
When using the ice staff right click to slide into something that pushes you back (tested on the keledrosprelude2 transition in helena) the slide stops working for a bit, allowing you to run around before it kicks in again and slides you back in the initial direction.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with the ice staff's right-click slide on the keledrosprelude2 transition in helena, especially when colliding with something that pushes the player back. Trace the slide behavior around that collision and compare it with the expected continuous slide. Done means the slide does not temporarily disable and the player is not allowed to run around before being pulled back.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100