LuaLS / LuaLS/lua-language-server
Feature request: Provide Windows ARM64 (win-arm64) pre-built binaries
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- Dominant language
- Lua
- Stars
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- Forks
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Description
Summary
Please consider providing pre-built binaries for Windows ARM64 (aarch64) in the release artifacts.
Motivation
Windows on ARM devices (e.g., Surface Pro X, Snapdragon-based laptops, Windows Dev Kit 2023) are becoming increasingly common. Currently, only win32-x64 binaries are provided, which work via x86-64 emulation but come with a performance penalty.
Tools like Mason.nvim use strict platform matching and refuse to install lua-language-server on win-arm64 because no native binary is available, resulting in:
Installation failed for Package(name=lua-language-server) error="The current platform is unsupported."
Current workaround
Installing the x64 build manually (e.g., via winget install LuaLS.lua-language-server) works under emulation, but native ARM64 binaries would be preferred for performance and broader tooling compatibility.
Request
Add win32-arm64 (or win-arm64) to the release build matrix.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by inspecting the existing release build matrix that produces the win32-x64 artifacts and identify how platform targets are configured. Add the Windows ARM64 target, then verify that release artifacts include a native win-arm64 or win32-arm64 binary usable by Mason.nvim.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- build-system, release
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100