LuaLS / LuaLS/lua-language-server
require path with custom package.loaders
還沒有人認領這個 Issue。
- 主要語言
- Lua
- 星號
- 4.4k
- 分支
- 442
- PR 合併指標
- 30 天內沒有已合併 PR
描述
In my project I'm adding new package.loaders which means I'm able to import things that are not real files.
```lua
local bindings = require "bindings.core" -- This is not a real file
```
Any path starting with `bindings.` is treated differently. Is there a way to instruct the Lua Language Server to treat those specific requires in a special way and have them returning the right type annotation?
I'd like to not specify the @type every time I'm requiring these special packages.
```lua
---@type CoreBindings <---- I'm forced to specify the type
local bindings = require "bindings.core"
```
If there's a valid solution I'd need it to work outside of VS code. I'm running LuaLS as a standalone check.
貢獻指南
從這裡開始
- 先讀完整個 Issue,再讀專案的貢獻指南。
- 在 Issue 下留言說明你要接手 —— 這能避免兩個人做同樣的事。
- Fork 儲存庫,在一個分支上完成修改。
- 送出 Pull Request,並在描述裡引用這個 Issue 編號。
研究方向
Start by tracing how standalone LuaLS resolves require "bindings.core" and applies package.loaders information to type inference. Define how a configuration for the bindings. prefix would be supplied outside VS Code, then verify that the require receives CoreBindings without a repeated @type annotation.
由索引模型根據 Issue 內容生成。
評估
- 技術堆疊
- lua
- 領域
- devtools
- Issue 類型
- 功能
- 難度
- 4/5
- 預估耗時
- 3-5 天
- 活躍度
- 停滯
- 描述清晰度
- 基本清楚
- 新手友好度
- 35/100