LuaLS / LuaLS/lua-language-server

How to apply different libraries to different files?

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question
主要语言
Lua
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描述

How are you using the lua-language-server?

Visual Studio Code Extension (sumneko.lua)

Which OS are you using?

MacOS

What is the issue affecting?

Libraries

Expected Behaviour

Same variables refer to different definitions, depending on file

Actual Behaviour

Same variables do not refer to different definitions, depending on file

Reproduction steps

Create several libraries with different definitions for some global

Additional Notes

Hi!

This is a question and not a bug report. Imagine, that I have several lua files with global variable named SomeVar:

file1.lua

print(SomeVar.X)

file2.lua

print(SomeVar.Y)

and there are two different files with annotations:
addon1/library/annotations1.lua

---@class TSomeVar1
---@field X integer
SomeVar = {}

addon2/library/annotations2.lua

---@class TSomeVar2
---@field Y integer
SomeVar = {}

Is there any way to specify that for file "file1.lua" first library should be used, and for "file2.lua" second library should be used?
I think that similar question was referred in this issue https://github.com/LuaLS/lua-language-server/issues/119
But I cannot run many language servers, because number of files can grow very large

Log File

No response

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调研方向

首先阅读相关 issue #119,并将其中的讨论与 file1.lua、file2.lua、addon1/library/annotations1.lua 和 addon2/library/annotations2.lua 中的示例进行比较。确定 language server 是否支持为每个文件选择不同的库,并识别所涉及的配置或实现区域。当按文件区分的行为已得到支持并记录在文档中,或其限制已得到清晰解释时,即视为完成。

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评估

技术栈
lua
领域
devtools
Issue 类型
功能
难度
4/5
预计耗时
3-5 天
活跃度
停滞
描述清晰度
基本清楚
新手友好度
35/100

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