LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod

[For 0.16.0] Villagers Ideas

Open
#1,839 0 comments 1 reaction 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Java
Stars
83
Forks
58
Avg merge
1d 16h
Merged PRs (30d)
2

Description

The main point of the update will be the tree upgrade system right?
Soo how about grab that "features wave" and create a new attribute for charisma/cuteness level?
Such attribute would make villagers get bad/good "Gosip" From the player and if they level is high enough why not allowing the villagers to pat the user as a funny easter egg? (Only if fully a animal/anthro)
Extra: it could work as a not transfured player too, but ofc without the pat easter egg.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the 0.16.0 tree upgrade system and the related features wave implementation. Review how villager attributes and player interactions are currently represented. Done would require an agreed design and implementation for charisma or cuteness, gossip outcomes, and the optional pat easter egg, including the stated restrictions.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.