LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod
Assimilation Behavior Suggestions
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 83
- Forks
- 58
- Avg merge
- 1d 16h
- Merged PRs (30d)
- 2
Description
Assimilation should do a small "check" to see if the items held by the target should drop.
Ex: if the drop chance is 100% the player will always get the item.
extra detail: if the absorbed entity is using armor but the (player) source entity don't. make the source entity wear that armor using the "chance to drop check".
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Java code that handles assimilation and the existing item drop-chance check. Reproduce the 100% drop case and an absorbed armored entity case; done means items are transferred according to the chance check, including armor when the source is not wearing it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100