Immortals-Robotics / Immortals-Robotics/Tyr
Calculate ball possession
Open
feature
good first issue
- Dominant language
- C++
- Stars
- 4
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description

Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named in the issue. Start by locating the existing ball and possession-related code in the C++ robotics project, then determine how possession should be calculated from the available behavior and data. Done means the project calculates ball possession according to a defined, testable rule.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- robotics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100