Immortals-Robotics / Immortals-Robotics/Tyr

Improve one-touch position selection

Open
#108 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C++
Stars
4
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Currently we choose the closest point along ball's velocity vector. This is not always the most optimal.

Contributor guide

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Research direction

The issue names no files, tests, or entry points. Start by locating the one-touch position-selection logic and the calculation that chooses the closest point along the ball's velocity vector. Define what makes a position optimal in this RoboCup setting before determining how the result should be verified.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
robotics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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