GraphicsProgramming / GraphicsProgramming/RVPT
Project structure not exactly a library.
- 主要语言
- C++
- 星标
- 82
- 派生
- 8
- PR 合并指标
- 30 天内没有已合并 PR
描述
The current code works more as an executable which is just a model loader. What do we want to do?
I personally see two options we can do.
1. Not make this a rendering library, but just a path tracer. (Which can make pretty things), and maybe turn it into some type of SDK in the **far** future...
2. Focus on making this a library.
I would personally go for option one, as we do not have the most amount of features currently. And it would be a much better idea to make the images pretty first, and then worry about making it a library. Versus having to do both at the same time.
Just opening because this is something that needs to be discussed, but it's yet to be something **serious**, but something to mention.
贡献指南
这个仓库没有索引到贡献指南
调研方向
No files, tests, or concrete entry points are named. Review the current C++ executable and model-loader structure, then look for a maintainer decision on whether the project should remain a path tracer or become a library; done requires an agreed direction and concrete implementation scope.
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- cpp
- 领域
- computer-graphics
- Issue 类型
- 重构
- 难度
- 5/5
- 预计耗时
- 一周以上
- 活跃度
- 停滞
- 描述清晰度
- 需要澄清
- 新手友好度
- 20/100